Glorious Victory How I Convinced My Teammates To Use Slippery Meat And Vigo's Jar Against Ghoul In Dead By Daylight

by Admin 116 views

Have you ever experienced that moment in a game where a crazy idea actually works? Well, let me tell you, I had one of those moments in Solo Queue Dead by Daylight, and it was truly glorious. I managed to convince my teammates to run Slippery Meat and Vigo's Jar against a Ghoul, and the results were beyond our wildest expectations. In this article, I'm going to break down how this strategy came to be, why it worked so well, and why you might want to try it yourself. So, buckle up, Dead by Daylight fans, because this is a story you don't want to miss.

The Genesis of a Wild Idea

It all started like any other Solo Queue match. We loaded into the game, and the Killer was revealed to be The Onryo, or as many of us affectionately call her, the Ghoul. Now, The Onryo can be a tough opponent, especially if you're not prepared for her teleportation and Condemned status effects. Knowing this, I immediately started thinking about ways we could counter her. That's when the idea struck me. What if we all ran Slippery Meat and Vigo's Jar? The thought was a bit out there, I admit, but the more I considered it, the more sense it made.

Why Slippery Meat?

Slippery Meat is a perk that increases your chances of unhooking yourself from the hook. Normally, the odds are pretty slim, but with Slippery Meat, you get six attempts instead of the usual four, and each attempt has a higher chance of success. Against a Killer like The Onryo, who can quickly teleport around the map and apply pressure, being able to unhook yourself can be a game-changer. It buys you time, it buys your teammates time, and it can really throw the Killer off their game.

Why Vigo's Jar?

Now, let's talk about Vigo's Jar. This perk allows you to attempt to unhook yourself even if the Killer is nearby. Normally, if the Killer is close, the unhook prompt disappears, making it impossible to try. But Vigo's Jar throws that rule out the window. You can still attempt the unhook, even if the Killer is right there. This is huge against The Onryo, who can teleport back to the hook quickly. The combination of Slippery Meat and Vigo's Jar means you have multiple attempts to unhook yourself, even with the Killer breathing down your neck. It’s a risky play, no doubt, but the potential reward is massive.

Convincing the Team

Of course, having the idea is one thing; convincing three random teammates to go along with it is another. I typed my suggestion into the pre-game chat: "Guys, hear me out. What if we all run Slippery Meat and Vigo's Jar against the Ghoul?" I waited, half-expecting to be met with silence or, worse, ridicule. But to my surprise, one teammate responded, "Interesting... tell me more." I explained my reasoning, highlighting how the perks could help us counter The Onryo's pressure and teleportation. Another teammate chimed in, "I'm in! Sounds like a fun experiment." The third teammate was the last to be convinced, but after a bit more explanation, they agreed to give it a shot. I was ecstatic! We were going to try this crazy strategy, and I had a feeling it could be something special.

The Execution: A Glorious Display of Unhooks

The match began, and The Onryo immediately started applying pressure. She teleported around the map, downing survivors and hooking them quickly. This is where our strategy really started to shine. The first time someone got hooked, they immediately attempted to unhook themselves using Slippery Meat and Vigo's Jar. And guess what? It worked! They popped off the hook, much to The Onryo's surprise, and made a run for it. The Killer, clearly caught off guard, chased after them, giving the rest of us time to work on generators.

The Domino Effect of Unhooks

What followed was a series of successful self-unhooks that completely threw The Onryo off her game. Every time someone got hooked, they would use their perks to try and escape. Sometimes it took one attempt, sometimes it took multiple, but the point is, it was working. The Onryo couldn't keep up. She would hook someone, teleport away to apply pressure elsewhere, and then BAM! The survivor was off the hook again. It was like trying to nail jelly to a wall. The frustration was palpable, and we could feel the momentum shifting in our favor.

The Mind Games

Beyond the tactical advantage, the strategy also had a psychological effect on the Killer. The Onryo was clearly expecting us to play the standard Dead by Daylight game, where getting hooked is a major setback. But we were playing a different game altogether. We were embracing the hook, turning it into an opportunity. This threw The Onryo for a loop. She started making mistakes, misjudging distances, and second-guessing her decisions. It was a beautiful sight to behold. We were in her head, and she couldn't get us out.

The Moments of Hilarity

Of course, there were also some hilarious moments along the way. There were times when multiple survivors would be hooked at the same time, all attempting to unhook themselves simultaneously. The sound of skill checks and the triumphant shouts of successful unhooks filled the air. It was chaotic, it was crazy, and it was incredibly fun. We were laughing, we were strategizing, and we were playing as a team, even though we were just randoms in Solo Queue. Those are the moments that make Dead by Daylight so special.

The Aftermath: A Victory for the Underdogs

In the end, we managed to escape with a hard-fought victory. The Onryo was defeated, not because we were necessarily better players, but because we had a plan, we executed it well, and we threw her off her game. It was a true underdog victory, and it felt amazing. After the match, the Killer even messaged us, saying they had never seen anything like it before. They were impressed, albeit frustrated, by our strategy. It was a testament to the power of thinking outside the box and trying new things in Dead by Daylight.

Why This Strategy Works

So, why did this strategy work so well? There are a few key reasons. First, as I mentioned earlier, it counters The Onryo's pressure and teleportation abilities. By being able to unhook ourselves, we denied her easy hooks and bought ourselves valuable time. Second, it threw the Killer off their game psychologically. They weren't expecting us to embrace the hook, and that threw them for a loop. Third, it created a sense of chaos and unpredictability that The Onryo couldn't handle.

When to Use This Strategy

Now, I'm not saying this strategy is a guaranteed win every time. It's risky, and it relies on a bit of luck. But it can be incredibly effective against Killers who rely on quick hooks and map pressure, like The Onryo, The Nurse, or The Spirit. It's also a lot of fun, and it can really shake up the gameplay if you're getting tired of the same old strategies. I highly recommend giving it a try sometime, especially if you're playing with a group of friends who are willing to experiment.

Tips for Implementing the Slippery Meat + Vigo's Jar Strategy

If you're thinking of trying this strategy yourself, here are a few tips to keep in mind:

  • Communication is key: Make sure your teammates are on board and understand the plan. Coordinate your perks and discuss how you'll handle different situations.
  • Be patient: You might not unhook yourself on the first try, or even the second. Keep trying, and don't get discouraged.
  • Be aware of your surroundings: Just because you can unhook yourself doesn't mean you should do it recklessly. Make sure the Killer isn't camping the hook before you attempt the escape.
  • Have a backup plan: This strategy is great, but it's not foolproof. Have other perks equipped that can help you in different situations.
  • Most importantly, have fun! This strategy is all about experimenting and trying new things. Don't take it too seriously, and enjoy the chaos.

Variations and Alternatives

While Slippery Meat and Vigo's Jar are the core of this strategy, there are other perks you can use to complement them. Deliverance is a great option, as it guarantees a successful self-unhook after you've safely unhooked another survivor. Decisive Strike can help you escape the Killer's grasp after you unhook yourself. And Borrowed Time can protect you and your rescuer from being immediately downed after an unhook. Experiment with different combinations to find what works best for you and your team.

Final Thoughts: Embrace the Chaos

My experience with the Slippery Meat and Vigo's Jar strategy against The Onryo was a reminder of why I love Dead by Daylight. It's a game that rewards creativity, teamwork, and a willingness to try new things. Sometimes the craziest ideas are the ones that work the best. So, the next time you're in a Solo Queue match and facing a tough Killer, don't be afraid to think outside the box. You might just surprise yourself, and your teammates, with what you can achieve. Embrace the chaos, and have fun!

I hope you guys enjoyed hearing about my glorious Solo Queue experience. If you decide to try this strategy, let me know how it goes in the comments below. And if you have any other crazy Dead by Daylight strategies, I'd love to hear about them too. Happy gaming, and I'll see you in the Fog!

Conclusion: The Joy of Unconventional Strategies

In conclusion, the story of convincing my Solo Queue teammates to use Slippery Meat and Vigo's Jar against The Onryo is a testament to the fun and unpredictable nature of Dead by Daylight. It highlights the importance of communication, teamwork, and the willingness to step outside the conventional strategies. By embracing a bit of chaos and experimenting with different perk combinations, we were able to turn a potentially challenging match into a glorious victory. This experience underscores the idea that sometimes, the most unorthodox approaches can lead to the most satisfying results. So, the next time you find yourself in the Fog, consider trying something new, something daring, and who knows? You might just create your own epic Dead by Daylight story to tell.