Why I Quit Hades 2 After 180+ Hours: Repetitive Grind And Slow Story

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My Exhaustive Journey with Hades 2: A Love Affair Gone Sour

Having plunged over 180 hours into the enthralling world of Hades 2, I find myself at a crossroads. Initially, the game captivated me with its stunning visuals, gripping narrative, and addictive gameplay loop. The promise of unraveling a new chapter in the Underworld, this time with the mesmerizing Melinoë as the protagonist, was simply irresistible. The core mechanics, building upon the brilliance of the original Hades, felt polished and refined. Each run through the ever-shifting levels was a thrilling dance of death and rebirth, as I experimented with different boons, weapons, and strategies. The characters, both old and new, were brought to life with impeccable voice acting and compelling backstories, drawing me deeper into the lore of the game. The art style, a beautiful blend of Greek mythology and modern design, was a constant feast for the eyes. The music, as with the first game, was a masterpiece, perfectly capturing the mood and atmosphere of each encounter. The feeling of progress, of slowly but surely becoming stronger and more capable, was immensely satisfying. I reveled in the challenge, the constant need to adapt and overcome, the thrill of discovering new secrets and unlocking new abilities. For a significant portion of my playtime, Hades 2 was everything I could have hoped for in a sequel. It was a game that I eagerly looked forward to playing each day, a game that I lost myself in for hours on end. It was, in short, a love affair. However, as the hours ticked by, a sense of fatigue began to creep in. The initial excitement gave way to a growing frustration, a feeling that something was amiss. The cracks in the foundation, once barely visible, started to widen, revealing underlying issues that I could no longer ignore. Despite my deep affection for the game, I've come to the difficult conclusion that I must, for now, step away from Hades 2. This decision wasn't made lightly, and it's with a heavy heart that I share my reasons for abandoning a game that once held so much promise.

The Repetitive Grind: When the Magic Fades

One of the main reasons for my disillusionment with Hades 2 lies in its increasingly repetitive nature. While the roguelike genre thrives on replayability, Hades 2's approach to progression ultimately feels like a grind that overshadows the joy of gameplay. The core loop, while initially engaging, starts to feel monotonous after dozens of runs. The environments, despite their artistic beauty, begin to blur together. The enemy encounters, once challenging and exciting, become predictable and routine. The boons, the core of the game's build diversity, start to feel less impactful, and the strategies for success become stale. This repetition is exacerbated by the game's resource-gathering system, which requires an exorbitant amount of grinding to unlock certain upgrades and progress the story. The need to repeatedly farm specific resources in specific areas becomes a chore, a task that detracts from the overall enjoyment of the game. The feeling of accomplishment, of overcoming a difficult challenge, is replaced by a feeling of obligation, of needing to complete a tedious task in order to move forward. The magic that once captivated me, the sense of wonder and discovery, slowly fades away, replaced by a dull ache of repetition. The randomized nature of the game, while initially a strength, becomes a weakness as the runs begin to feel increasingly similar. The lack of meaningful variation in the environments, enemies, and boons creates a sense of déjà vu, a feeling that I've already seen and done everything the game has to offer. The initial excitement of experimentation gives way to a feeling of resignation, of knowing that the same strategies and builds will likely be the most effective, regardless of the situation. This lack of variety ultimately undermines the game's replayability, transforming what was once a thrilling adventure into a monotonous grind. The joy of discovery is replaced by the drudgery of repetition, and the initial love affair with the game slowly sours.

The Story Stalls: A Narrative Unsatisfyingly Unfolding

Beyond the gameplay loop, my disappointment with Hades 2 stems from its frustratingly slow narrative progression. The story, while intriguing, is doled out in small, infrequent doses, leaving me feeling perpetually starved for meaningful plot developments. The narrative teases, the glimpses into the characters' backstories and motivations, are captivating, but they are ultimately too few and far between. The main questline, the driving force behind the game, feels like it's constantly being put on hold, as the game prioritizes grinding and resource gathering over storytelling. This slow pace of narrative development is particularly frustrating given the strength of the writing and the compelling nature of the characters. The interactions between Melinoë and the other denizens of the Underworld are witty, insightful, and often deeply emotional. The voice acting is superb, bringing the characters to life with nuance and depth. The lore, the rich tapestry of Greek mythology woven into the game, is fascinating and engaging. However, all of these strengths are undermined by the game's reluctance to move the story forward. The constant need to repeat runs, to grind for resources, to unlock upgrades, ultimately distracts from the narrative, diluting its impact and diminishing its emotional resonance. The feeling of anticipation, of eagerly awaiting the next plot twist or character revelation, is replaced by a feeling of impatience, of wanting the story to finally progress. This slow burn approach to storytelling, while sometimes effective, ultimately backfires in Hades 2. The narrative threads, while intriguing, become tangled and frayed by the game's insistence on grinding and repetition. The promise of a compelling story, the initial draw of the game, slowly fades as the narrative stalls and the gameplay loop becomes increasingly monotonous. The result is a frustrating experience, a feeling of being perpetually on the verge of a breakthrough, only to be held back by the game's own design.

The Resource Grind: An Overly Tedious Obstacle

A significant factor contributing to my decision to step away from Hades 2 is the excessive resource grind. The game's progression system is heavily reliant on gathering specific resources, which are often rare and require repeated runs through specific areas. This grind, while common in roguelike games, feels particularly egregious in Hades 2 due to the sheer amount of resources required and the tedium of the gathering process. The need to repeatedly visit the same areas, to fight the same enemies, to perform the same actions, in order to collect a handful of resources, becomes incredibly monotonous. The feeling of progress, of slowly but surely becoming stronger and more capable, is overshadowed by the feeling of obligation, of needing to complete a tedious task in order to move forward. The joy of experimentation, of trying out different builds and strategies, is diminished by the need to prioritize resource gathering over gameplay. The temptation to simply rush through runs, to ignore the combat and focus solely on collecting resources, becomes overwhelming, further undermining the game's core mechanics. This resource grind is not only tedious but also feels artificially inflated. The drop rates for certain resources are so low that it can take dozens of runs to collect even a small amount. This scarcity, while intended to create a sense of challenge, ultimately feels unfair and frustrating. The feeling of accomplishment, of finally obtaining a rare resource, is often overshadowed by the feeling of relief, of having finally escaped the grind. The resource grind in Hades 2 is not simply a minor annoyance; it's a major obstacle that detracts from the overall enjoyment of the game. It transforms what could have been a thrilling adventure into a tedious chore, undermining the game's strengths and exacerbating its weaknesses. The need to grind for resources becomes a constant distraction, a barrier that prevents players from fully engaging with the game's narrative, characters, and gameplay.

Is This Goodbye? A Hopeful Return in the Future

In conclusion, my decision to give up on Hades 2, at least for now, is born out of a mix of frustration and disappointment. While the game initially captivated me with its beautiful visuals, gripping narrative, and addictive gameplay, the repetitive grind, slow story progression, and excessive resource gathering have ultimately soured the experience. The initial love affair has given way to a feeling of fatigue, a sense that the game is no longer respecting my time. This is not to say that Hades 2 is a bad game. Far from it. It's a beautifully crafted experience with a lot to offer. However, its flaws, particularly the grind and the slow narrative pace, are significant enough to detract from the overall enjoyment. For now, I need to step away, to recharge, and to hope that Supergiant Games will address these issues in future updates. The potential for Hades 2 to be a masterpiece is undeniable. The foundation is strong, the characters are compelling, and the world is rich and engaging. However, the game needs to be refined, to be rebalanced, to be made more respectful of the player's time. I remain hopeful that this will happen, that Supergiant Games will listen to the feedback from the community and make the necessary changes. Until then, I must bid farewell to Melinoë and the Underworld, with the hope that one day I will return to a game that has fully realized its potential. This is not a goodbye forever, but rather a see you later. A promise to return when Hades 2 is ready to truly shine. The love affair may be on pause, but the hope for a rekindled romance remains.

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  • Why did you give up on Hades 2 after playing for 180+ hours?
  • What are the repetitive aspects of Hades 2 that made you quit?
  • How did the story progression in Hades 2 contribute to your decision to stop playing?
  • Why is the resource grind in Hades 2 considered excessive?
  • Is there a chance you will return to Hades 2 in the future?